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Ability Scores

STR INT WIS DEX CON CHA

Class List

Money

Starting cash is 3d6 x 10 GP.

Exchange Rate:
1 PP = 10 GP = 20 EP = 100 SP = 1000 CP
1 GP = 2 EP = 10 SP = 100 CP
1 EP = 5 SP = 50 CP
1 SP = 10 CP

Upkeep: For every experience point earned, pay 1 CP in upkeep. This covers things like patching armor, whetstones, resizing armor, etc.

Equipment

Weapons
Armor
Supplies

Movement

Includes encumbrance rules.

Encounters

Each side has a 2/6 of being surprised.

Combat

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