Weapons

Melee Weapons

Item GP Weight Damage Expert Damage Special
Dagger 3 20 1d4 1d4+1 -1 to hit
Hand Axe 3 50 1d4 1d6
Mace 5 50 1d4 1d6
Pickaxe 5 50 1d6 N/A +1 to hit. 2 handed unless STR > 15, DEX > 8. 4’ clearance
Sword 10 50 1d8 1d10
Battle Axe 7 100 1d8 1d12 2 handed unless STR 16+, DEX 9+. 4’ clearance
Pole Arm 7 150 1d12 N/A +1 to hit. 2 handed. Unusable indoors, including dungeons.
Two handed sword 15 150 2d6 3d6 +2 to hit. 2 handed. Requires STR > 15, DEX > 8. 6’ clearance
Pike 5 150 1d8 N/A 2 handed. Unusable indoors, including dungeons.

Ranged Weapons

Weapon GP Weight (in GP) Damage Range Increment Special
Short Bow 25 50 1d6 5" -1 to hit
Long Bow 40 50 1d6 7"
Composite Bow 50 50 1d6 8"

Weapons

Grimgate drew_shannon_904